Global and United States VR Headsets & Equipment Market Insights, Forecast to 2027

Report ID: 1014342 | Published Date: Oct 2024 | No. of Page: 149 | Base Year: 2023 | Rating: 3.8 | Webstory: Check our Web story
1 Study Coverage
    1.1 VR Headsets & Equipment Product Introduction
    1.2 Market by Type
        1.2.1 Global VR Headsets & Equipment Market Size Growth Rate by Type
        1.2.2 PC VR Headsets
        1.2.3 All-in-one VR Headsets
    1.3 Market by Application
        1.3.1 Global VR Headsets & Equipment Market Size Growth Rate by Application
        1.3.2 Entertainment
        1.3.3 Marketing
        1.3.4 Education
        1.3.5 Others
    1.4 Study Objectives
    1.5 Years Considered

2 Executive Summary
    2.1 Global VR Headsets & Equipment Market Size, Estimates and Forecasts
        2.1.1 Global VR Headsets & Equipment Revenue 2016-2027
        2.1.2 Global VR Headsets & Equipment Sales 2016-2027
    2.2 Global VR Headsets & Equipment, Market Size by Region: 2016 VS 2021 VS 2027
    2.3 VR Headsets & Equipment Historical Market Size by Region (2016-2021)
        2.3.1 Global VR Headsets & Equipment Retrospective Market Scenario in Sales by Region: 2016-2021
        2.3.2 Global VR Headsets & Equipment Retrospective Market Scenario in Revenue by Region: 2016-2021
    2.4 VR Headsets & Equipment Market Estimates and Projections by Region (2022-2027)
        2.4.1 Global VR Headsets & Equipment Sales Forecast by Region (2022-2027)
        2.4.2 Global VR Headsets & Equipment Revenue Forecast by Region (2022-2027)

3 Global VR Headsets & Equipment Competitor Landscape by Players
    3.1 Global Top VR Headsets & Equipment Manufacturers by Sales
        3.1.1 Global VR Headsets & Equipment Sales by Manufacturer (2016-2021)
        3.1.2 Global VR Headsets & Equipment Sales Market Share by Manufacturer (2016-2021)
    3.2 Global Top VR Headsets & Equipment Manufacturers by Revenue
        3.2.1 Key VR Headsets & Equipment Manufacturers Covered: Ranking by Revenue
        3.2.2 Global VR Headsets & Equipment Revenue by Manufacturers (2016-2021)
        3.2.3 Global VR Headsets & Equipment Revenue Share by Manufacturers (2016-2021)
        3.2.4 Global VR Headsets & Equipment Market Concentration Ratio (CR5 and HHI) (2016-2021)
        3.2.5 Global Top 10 and Top 5 Companies by VR Headsets & Equipment Revenue in 2020
        3.2.6 Global VR Headsets & Equipment Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
    3.3 Global VR Headsets & Equipment Price by Manufacturers
    3.4 Global VR Headsets & Equipment Manufacturing Base Distribution, Product Types
        3.4.1 VR Headsets & Equipment Manufacturers Manufacturing Base Distribution, Headquarters
        3.4.2 Manufacturers VR Headsets & Equipment Product Type
        3.4.3 Date of International Manufacturers Enter into VR Headsets & Equipment Market
    3.5 Manufacturers Mergers & Acquisitions, Expansion Plans

4 Breakdown Data by Type (2016-2027)
    4.1 Global VR Headsets & Equipment Market Size by Type (2016-2021)
        4.1.1 Global VR Headsets & Equipment Sales by Type (2016-2021)
        4.1.2 Global VR Headsets & Equipment Revenue by Type (2016-2021)
        4.1.3 VR Headsets & Equipment Average Selling Price (ASP) by Type (2016-2021)
    4.2 Global VR Headsets & Equipment Market Size Forecast by Type (2022-2027)
        4.2.1 Global VR Headsets & Equipment Sales Forecast by Type (2022-2027)
        4.2.2 Global VR Headsets & Equipment Revenue Forecast by Type (2022-2027)
        4.2.3 VR Headsets & Equipment Average Selling Price (ASP) Forecast by Type (2022-2027)

5 Breakdown Data by Application (2016-2027)
    5.1 Global VR Headsets & Equipment Market Size by Application (2016-2021)
        5.1.1 Global VR Headsets & Equipment Sales by Application (2016-2021)
        5.1.2 Global VR Headsets & Equipment Revenue by Application (2016-2021)
        5.1.3 VR Headsets & Equipment Price by Application (2016-2021)
    5.2 VR Headsets & Equipment Market Size Forecast by Application (2022-2027)
        5.2.1 Global VR Headsets & Equipment Sales Forecast by Application (2022-2027)
        5.2.2 Global VR Headsets & Equipment Revenue Forecast by Application (2022-2027)
        5.2.3 Global VR Headsets & Equipment Price Forecast by Application (2022-2027)

6 United States by Players, Type and Application
    6.1 United States VR Headsets & Equipment Market Size YoY Growth 2016-2027
        6.1.1 United States VR Headsets & Equipment Sales YoY Growth 2016-2027
        6.1.2 United States VR Headsets & Equipment Revenue YoY Growth 2016-2027
        6.1.3 United States VR Headsets & Equipment Market Share in Global Market 2016-2027
    6.2 United States VR Headsets & Equipment Market Size by Players (International and Local Players)
        6.2.1 United States Top VR Headsets & Equipment Players by Sales (2016-2021)
        6.2.2 United States Top VR Headsets & Equipment Players by Revenue (2016-2021)
    6.3 United States VR Headsets & Equipment Historic Market Review by Type (2016-2021)
        6.3.1 United States VR Headsets & Equipment Sales Market Share by Type (2016-2021)
        6.3.2 United States VR Headsets & Equipment Revenue Market Share by Type (2016-2021)
        6.3.3 United States VR Headsets & Equipment Price by Type (2016-2021)
    6.4 United States VR Headsets & Equipment Market Estimates and Forecasts by Type (2022-2027)
        6.4.1 United States VR Headsets & Equipment Sales Forecast by Type (2022-2027)
        6.4.2 United States VR Headsets & Equipment Revenue Forecast by Type (2022-2027)
        6.4.3 United States VR Headsets & Equipment Price Forecast by Type (2022-2027)
    6.5 United States VR Headsets & Equipment Historic Market Review by Application (2016-2021)
        6.5.1 United States VR Headsets & Equipment Sales Market Share by Application (2016-2021)
        6.5.2 United States VR Headsets & Equipment Revenue Market Share by Application (2016-2021)
        6.5.3 United States VR Headsets & Equipment Price by Application (2016-2021)
    6.6 United States VR Headsets & Equipment Market Estimates and Forecasts by Application (2022-2027)
        6.6.1 United States VR Headsets & Equipment Sales Forecast by Application (2022-2027)
        6.6.2 United States VR Headsets & Equipment Revenue Forecast by Application (2022-2027)
        6.6.3 United States VR Headsets & Equipment Price Forecast by Application (2022-2027)

7 North America
    7.1 North America VR Headsets & Equipment Market Size YoY Growth 2016-2027
    7.2 North America VR Headsets & Equipment Market Facts & Figures by Country
        7.2.1 North America VR Headsets & Equipment Sales by Country (2016-2021)
        7.2.2 North America VR Headsets & Equipment Revenue by Country (2016-2021)
        7.2.3 United States
        7.2.4 Canada

8 Asia Pacific
    8.1 Asia Pacific VR Headsets & Equipment Market Size YoY Growth 2016-2027
    8.2 Asia Pacific VR Headsets & Equipment Market Facts & Figures by Region
        8.2.1 Asia Pacific VR Headsets & Equipment Sales by Region (2016-2021)
        8.2.2 Asia Pacific VR Headsets & Equipment Revenue by Region (2016-2021)
        8.2.3 China
        8.2.4 Japan
        8.2.5 South Korea
        8.2.6 India
        8.2.7 Australia
        8.2.8 Australia
        8.2.9 Indonesia
        8.2.10 Thailand
        8.2.11 Malaysia

9 Europe
    9.1 Europe VR Headsets & Equipment Market Size YoY Growth 2016-2027
    9.2 Europe VR Headsets & Equipment Market Facts & Figures by Country
        9.2.1 Europe VR Headsets & Equipment Sales by Country (2016-2021)
        9.2.2 Europe VR Headsets & Equipment Revenue by Country (2016-2021)
        9.2.3 Germany
        9.2.4 France
        9.2.5 U.K.
        9.2.6 Italy

10 Latin America
    10.1 Latin America VR Headsets & Equipment Market Size YoY Growth 2016-2027
    10.2 Latin America VR Headsets & Equipment Market Facts & Figures by Country
        10.2.1 Latin America VR Headsets & Equipment Sales by Country (2016-2021)
        10.2.2 Latin America VR Headsets & Equipment Revenue by Country (2016-2021)
        10.2.3 Mexico
        10.2.4 Brazil
        10.2.5 Argentina

11 Middle East and Africa
    11.1 Middle East and Africa VR Headsets & Equipment Market Size YoY Growth 2016-2027
    11.2 Middle East and Africa VR Headsets & Equipment Market Facts & Figures by Country
        11.2.1 Middle East and Africa VR Headsets & Equipment Sales by Country (2016-2021)
        11.2.2 Middle East and Africa VR Headsets & Equipment Revenue by Country (2016-2021)
        11.2.3 Turkey
        11.2.4 Saudi Arabia
        11.2.5 UAE

12 Company Profiles
    12.1 Samsung
        12.1.1 Samsung Corporation Information
        12.1.2 Samsung Description and Business Overview
        12.1.3 Samsung VR Headsets & Equipment Sales, Revenue and Gross Margin (2016-2021)
        12.1.4 Samsung VR Headsets & Equipment Products Offered
        12.1.5 Samsung Recent Development
    12.2 Oculus
        12.2.1 Oculus Corporation Information
        12.2.2 Oculus Description and Business Overview
        12.2.3 Oculus VR Headsets & Equipment Sales, Revenue and Gross Margin (2016-2021)
        12.2.4 Oculus VR Headsets & Equipment Products Offered
        12.2.5 Oculus Recent Development
    12.3 Nintendo
        12.3.1 Nintendo Corporation Information
        12.3.2 Nintendo Description and Business Overview
        12.3.3 Nintendo VR Headsets & Equipment Sales, Revenue and Gross Margin (2016-2021)
        12.3.4 Nintendo VR Headsets & Equipment Products Offered
        12.3.5 Nintendo Recent Development
    12.4 HTC
        12.4.1 HTC Corporation Information
        12.4.2 HTC Description and Business Overview
        12.4.3 HTC VR Headsets & Equipment Sales, Revenue and Gross Margin (2016-2021)
        12.4.4 HTC VR Headsets & Equipment Products Offered
        12.4.5 HTC Recent Development
    12.5 Google
        12.5.1 Google Corporation Information
        12.5.2 Google Description and Business Overview
        12.5.3 Google VR Headsets & Equipment Sales, Revenue and Gross Margin (2016-2021)
        12.5.4 Google VR Headsets & Equipment Products Offered
        12.5.5 Google Recent Development
    12.6 SONY
        12.6.1 SONY Corporation Information
        12.6.2 SONY Description and Business Overview
        12.6.3 SONY VR Headsets & Equipment Sales, Revenue and Gross Margin (2016-2021)
        12.6.4 SONY VR Headsets & Equipment Products Offered
        12.6.5 SONY Recent Development
    12.7 Fujitsu
        12.7.1 Fujitsu Corporation Information
        12.7.2 Fujitsu Description and Business Overview
        12.7.3 Fujitsu VR Headsets & Equipment Sales, Revenue and Gross Margin (2016-2021)
        12.7.4 Fujitsu VR Headsets & Equipment Products Offered
        12.7.5 Fujitsu Recent Development
    12.8 MI
        12.8.1 MI Corporation Information
        12.8.2 MI Description and Business Overview
        12.8.3 MI VR Headsets & Equipment Sales, Revenue and Gross Margin (2016-2021)
        12.8.4 MI VR Headsets & Equipment Products Offered
        12.8.5 MI Recent Development
    12.9 HUAWEI
        12.9.1 HUAWEI Corporation Information
        12.9.2 HUAWEI Description and Business Overview
        12.9.3 HUAWEI VR Headsets & Equipment Sales, Revenue and Gross Margin (2016-2021)
        12.9.4 HUAWEI VR Headsets & Equipment Products Offered
        12.9.5 HUAWEI Recent Development
    12.10 PiMAX
        12.10.1 PiMAX Corporation Information
        12.10.2 PiMAX Description and Business Overview
        12.10.3 PiMAX VR Headsets & Equipment Sales, Revenue and Gross Margin (2016-2021)
        12.10.4 PiMAX VR Headsets & Equipment Products Offered
        12.10.5 PiMAX Recent Development
    12.11 Samsung
        12.11.1 Samsung Corporation Information
        12.11.2 Samsung Description and Business Overview
        12.11.3 Samsung VR Headsets & Equipment Sales, Revenue and Gross Margin (2016-2021)
        12.11.4 Samsung VR Headsets & Equipment Products Offered
        12.11.5 Samsung Recent Development
    12.12 ANTVR
        12.12.1 ANTVR Corporation Information
        12.12.2 ANTVR Description and Business Overview
        12.12.3 ANTVR VR Headsets & Equipment Sales, Revenue and Gross Margin (2016-2021)
        12.12.4 ANTVR Products Offered
        12.12.5 ANTVR Recent Development
    12.13 Homido
        12.13.1 Homido Corporation Information
        12.13.2 Homido Description and Business Overview
        12.13.3 Homido VR Headsets & Equipment Sales, Revenue and Gross Margin (2016-2021)
        12.13.4 Homido Products Offered
        12.13.5 Homido Recent Development

13 Market Opportunities, Challenges, Risks and Influences Factors Analysis
    13.1 VR Headsets & Equipment Industry Trends
    13.2 VR Headsets & Equipment Market Drivers
    13.3 VR Headsets & Equipment Market Challenges
    13.4 VR Headsets & Equipment Market Restraints

14 Value Chain and Sales Channels Analysis
    14.1 Value Chain Analysis
    14.2 VR Headsets & Equipment Customers
    14.3 Sales Channels Analysis
        14.3.1 Sales Channels
        14.3.2 Distributors

15 Research Findings and Conclusion

16 Appendix
    16.1 Research Methodology
        16.1.1 Methodology/Research Approach
        16.1.2 Data Source
    16.2 Author Details
    16.3 Disclaimer
List of Tables
    Table 1. Global VR Headsets & Equipment Market Size Growth Rate by Type, 2016 VS 2021 VS 2027 (US$ Million)
    Table 2. Major Manufacturers of PC VR Headsets
    Table 3. Major Manufacturers of All-in-one VR Headsets
    Table 4. Global VR Headsets & Equipment Market Size Growth Rate by Application (2021-2027) & (K Units)
    Table 5. Global VR Headsets & Equipment Market Size by Region (K Units) & (US$ Million), 2016 VS 2021 VS 2027
    Table 6. Global VR Headsets & Equipment Sales by Regions (2016-2021) & (K Units)
    Table 7. Global VR Headsets & Equipment Sales Market Share by Regions (2016-2021)
    Table 8. Global VR Headsets & Equipment Revenue by Regions (2016-2021) & (US$ Million)
    Table 9. Global VR Headsets & Equipment Sales Forecast by Region (2022-2027) & (K Units)
    Table 10. Global VR Headsets & Equipment Sales Market Share Forecast by Region (2022-2027)
    Table 11. Global VR Headsets & Equipment Revenue Forecast by Region (2022-2027) & (US$ Million)
    Table 12. Global VR Headsets & Equipment Revenue Market Share Forecast by Region (2022-2027)
    Table 13. Global VR Headsets & Equipment Sales by Manufacturers (2016-2021) (K Units)
    Table 14. Global VR Headsets & Equipment Sales Share by Manufacturers (2016-2021)
    Table 15. Ranking of Global Top VR Headsets & Equipment Manufacturers by Revenue (US$ Million) in 2020
    Table 16. VR Headsets & Equipment Revenue by Manufacturers (2016-2021) (US$ Million)
    Table 17. VR Headsets & Equipment Revenue Share by Manufacturers (2016-2021)
    Table 18. Global VR Headsets & Equipment Manufacturers Market Concentration Ratio (CR5 and HHI) & (2016-2021)
    Table 19. Global VR Headsets & Equipment by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in VR Headsets & Equipment as of 2020)
    Table 20. Key Manufacturers VR Headsets & Equipment Price (2016-2021) (US$/Unit)
    Table 21. VR Headsets & Equipment Manufacturers Manufacturing Base Distribution and Headquarters
    Table 22. Manufacturers VR Headsets & Equipment Product Type
    Table 23. Date of International Manufacturers Enter into VR Headsets & Equipment Market
    Table 24. Manufacturers Mergers & Acquisitions, Expansion Plans
    Table 25. Global VR Headsets & Equipment Sales by Type (2016-2021) (K Units)
    Table 26. Global VR Headsets & Equipment Sales Share by Type (2016-2021)
    Table 27. Global VR Headsets & Equipment Revenue by Type (2016-2021) (US$ Million)
    Table 28. Global VR Headsets & Equipment Revenue Share by Type (2016-2021)
    Table 29. VR Headsets & Equipment Average Selling Price (ASP) by Type (2016-2021) & (US$/Unit)
    Table 30. Global VR Headsets & Equipment Sales Forecast by Type (2022-2027) & (K Units)
    Table 31. Global VR Headsets & Equipment Sales Market Share Forecast by Type (2022-2027)
    Table 32. Global VR Headsets & Equipment Revenue Forecast V (2022-2027) & (US$ Million)
    Table 33. Global VR Headsets & Equipment Revenue Market Share Forecast by Type (2022-2027)
    Table 34. Global VR Headsets & Equipment Average Selling Price (ASP) Forecast by Type (2022-2027) & (US$/Unit)
    Table 35. Global VR Headsets & Equipment Sales by Application (2016-2021) (K Units)
    Table 36. Global VR Headsets & Equipment Sales Share by Application (2016-2021)
    Table 37. Global VR Headsets & Equipment Revenue by Application (2016-2021) (US$ Million)
    Table 38. Global VR Headsets & Equipment Revenue Share by Application (2016-2021)
    Table 39. VR Headsets & Equipment Average Selling Price (ASP) by Application (2016-2021) & (US$/Unit)
    Table 40. Global VR Headsets & Equipment Sales Forecast by Application (2022-2027) & (K Units)
    Table 41. Global VR Headsets & Equipment Sales Market Share Forecast by Application (2022-2027)
    Table 42. Global VR Headsets & Equipment Revenue Forecast by Application (2022-2027) & (US$ Million)
    Table 43. Global VR Headsets & Equipment Revenue Market Share Forecast by Application (2022-2027)
    Table 44. Global VR Headsets & Equipment Average Selling Price (ASP) Forecast by Application (2022-2027) & (US$/Unit)
    Table 45. United States VR Headsets & Equipment Sales (K Units) of Key Companies (2016-2021)
    Table 46. United States VR Headsets & Equipment Sales Share by Company (2016-2021)
    Table 47. United States VR Headsets & Equipment Revenue (US$ Million) by Company (2016-2021)
    Table 48. United States VR Headsets & Equipment Revenue Share by Company (2016-2021)
    Table 49. United States VR Headsets & Equipment Sales (K Units) by Type (2016-2021)
    Table 50. United States VR Headsets & Equipment Sales Share by Type (2016-2021)
    Table 51. United States VR Headsets & Equipment Revenue (US$ Million) Market Share by Type (2016-2021)
    Table 52. United States VR Headsets & Equipment Price (US$/Unit) by Type (2016-2021)
    Table 53. United States VR Headsets & Equipment Sales (K Units) by Type (2022-2027)
    Table 54. United States VR Headsets & Equipment Sales Share by Type (2022-2027)
    Table 55. United States VR Headsets & Equipment Revenue (US$ Million) Market Share by Type (2022-2027)
    Table 56. United States VR Headsets & Equipment Revenue Share by Type (2022-2027)
    Table 57. United States VR Headsets & Equipment Price (US$/Unit) by Type (2022-2027)
    Table 58. United States VR Headsets & Equipment Sales (K Units) by Application (2016-2021)
    Table 59. United States VR Headsets & Equipment Sales Share by Application (2016-2021)
    Table 60. United States VR Headsets & Equipment Revenue (US$ Million) Market Share by Application (2016-2021)
    Table 61. United States VR Headsets & Equipment Price (US$/Unit) by Application (2016-2021)
    Table 62. United States VR Headsets & Equipment Sales (K Units) by Application (2022-2027)
    Table 63. United States VR Headsets & Equipment Sales Share by Application (2022-2027)
    Table 64. United States VR Headsets & Equipment Revenue (US$ Million) Market Share by Application (2022-2027)
    Table 65. United States VR Headsets & Equipment Revenue Share by Application (2022-2027)
    Table 66. United States VR Headsets & Equipment Price (US$/Unit) by Application (2022-2027)
    Table 67. North America VR Headsets & Equipment Sales by Country (2016-2021) & (K Units)
    Table 68. North America VR Headsets & Equipment Sales Market Share by Country (2016-2021)
    Table 69. North America VR Headsets & Equipment Revenue by Country (2016-2021) & (US$ Million)
    Table 70. North America VR Headsets & Equipment Revenue Market Share by Country (2016-2021)
    Table 71. Asia Pacific VR Headsets & Equipment Sales by Region (2016-2021) & (K Units)
    Table 72. Asia Pacific VR Headsets & Equipment Sales Market Share by Region (2016-2021)
    Table 73. Asia Pacific VR Headsets & Equipment Revenue by Region (2016-2021) & (US$ Million)
    Table 74. Asia Pacific VR Headsets & Equipment Revenue Market Share by Region (2016-2021)
    Table 75. Europe VR Headsets & Equipment Sales by Country (2016-2021) & (K Units)
    Table 76. Europe VR Headsets & Equipment Sales Market Share by Country (2016-2021)
    Table 77. Europe VR Headsets & Equipment Revenue by Country (2016-2021) & (US$ Million)
    Table 78. Europe VR Headsets & Equipment Revenue Market Share by Country (2016-2021)
    Table 79. Latin America VR Headsets & Equipment Sales by Country (2016-2021) & (K Units)
    Table 80. Latin America VR Headsets & Equipment Sales Market Share by Country (2016-2021)
    Table 81. Latin Americaa VR Headsets & Equipment Revenue by Country (2016-2021) & (US$ Million)
    Table 82. Latin America VR Headsets & Equipment Revenue Market Share by Country (2016-2021)
    Table 83. Middle East and Africa VR Headsets & Equipment Sales by Country (2016-2021) & (K Units)
    Table 84. Middle East and Africa VR Headsets & Equipment Sales Market Share by Country (2016-2021)
    Table 85. Middle East and Africa VR Headsets & Equipment Revenue by Country (2016-2021) & (US$ Million)
    Table 86. Middle East and Africa VR Headsets & Equipment Revenue Market Share by Country (2016-2021)
    Table 87. Samsung Corporation Information
    Table 88. Samsung Description and Business Overview
    Table 89. Samsung VR Headsets & Equipment Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2016-2021)
    Table 90. Samsung VR Headsets & Equipment Product
    Table 91. Samsung Recent Development
    Table 92. Oculus Corporation Information
    Table 93. Oculus Description and Business Overview
    Table 94. Oculus VR Headsets & Equipment Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2016-2021)
    Table 95. Oculus Product
    Table 96. Oculus Recent Development
    Table 97. Nintendo Corporation Information
    Table 98. Nintendo Description and Business Overview
    Table 99. Nintendo VR Headsets & Equipment Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2016-2021)
    Table 100. Nintendo Product
    Table 101. Nintendo Recent Development
    Table 102. HTC Corporation Information
    Table 103. HTC Description and Business Overview
    Table 104. HTC VR Headsets & Equipment Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2016-2021)
    Table 105. HTC Product
    Table 106. HTC Recent Development
    Table 107. Google Corporation Information
    Table 108. Google Description and Business Overview
    Table 109. Google VR Headsets & Equipment Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2016-2021)
    Table 110. Google Product
    Table 111. Google Recent Development
    Table 112. SONY Corporation Information
    Table 113. SONY Description and Business Overview
    Table 114. SONY VR Headsets & Equipment Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2016-2021)
    Table 115. SONY Product
    Table 116. SONY Recent Development
    Table 117. Fujitsu Corporation Information
    Table 118. Fujitsu Description and Business Overview
    Table 119. Fujitsu VR Headsets & Equipment Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2016-2021)
    Table 120. Fujitsu Product
    Table 121. Fujitsu Recent Development
    Table 122. MI Corporation Information
    Table 123. MI Description and Business Overview
    Table 124. MI VR Headsets & Equipment Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2016-2021)
    Table 125. MI Product
    Table 126. MI Recent Development
    Table 127. HUAWEI Corporation Information
    Table 128. HUAWEI Description and Business Overview
    Table 129. HUAWEI VR Headsets & Equipment Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2016-2021)
    Table 130. HUAWEI Product
    Table 131. HUAWEI Recent Development
    Table 132. PiMAX Corporation Information
    Table 133. PiMAX Description and Business Overview
    Table 134. PiMAX VR Headsets & Equipment Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2016-2021)
    Table 135. PiMAX Product
    Table 136. PiMAX Recent Development
    Table 137. Royole Corporation Information
    Table 138. Royole Description and Business Overview
    Table 139. Royole VR Headsets & Equipment Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2016-2021)
    Table 140. Royole Product
    Table 141. Royole Recent Development
    Table 142. ANTVR Corporation Information
    Table 143. ANTVR Description and Business Overview
    Table 144. ANTVR VR Headsets & Equipment Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2016-2021)
    Table 145. ANTVR Product
    Table 146. ANTVR Recent Development
    Table 147. Homido Corporation Information
    Table 148. Homido Description and Business Overview
    Table 149. Homido VR Headsets & Equipment Sales (K Units), Revenue (US$ Million), Price (US$/Unit) and Gross Margin (2016-2021)
    Table 150. Homido Product
    Table 151. Homido Recent Development
    Table 152. VR Headsets & Equipment Market Trends
    Table 153. VR Headsets & Equipment Market Drivers
    Table 154. VR Headsets & Equipment Market Challenges
    Table 155. VR Headsets & Equipment Market Restraints
    Table 156. VR Headsets & Equipment Customers List
    Table 157. VR Headsets & Equipment Distributors List
    Table 158. Research Programs/Design for This Report
    Table 159. Key Data Information from Secondary Sources
    Table 160. Key Data Information from Primary Sources
List of Figures
    Figure 1. VR Headsets & Equipment Product Picture
    Figure 2. Global VR Headsets & Equipment Sales Market Share by Type in 2020 & 2027
    Figure 3. PC VR Headsets Product Picture
    Figure 4. All-in-one VR Headsets Product Picture
    Figure 5. Global VR Headsets & Equipment Sales Market Share by Application in 2020 & 2027
    Figure 6. Entertainment
    Figure 7. Marketing
    Figure 8. Education
    Figure 9. Others
    Figure 10. VR Headsets & Equipment Report Years Considered
    Figure 11. Global VR Headsets & Equipment Market Size, (US$ Million), 2016 VS 2021 VS 2027
    Figure 12. Global VR Headsets & Equipment Market Size 2016-2027 (US$ Million)
    Figure 13. Global VR Headsets & Equipment Sales 2016-2027 (K Units)
    Figure 14. Global VR Headsets & Equipment Market Size Market Share by Region: 2021 Versus 2027
    Figure 15. Global VR Headsets & Equipment Sales Market Share by Region (2016-2021)
    Figure 16. Global VR Headsets & Equipment Sales Market Share by Region in 2020
    Figure 17. Global VR Headsets & Equipment Revenue Market Share by Region (2016-2021)
    Figure 18. Global VR Headsets & Equipment Revenue Market Share by Region in 2020
    Figure 19. Global VR Headsets & Equipment Sales Share by Manufacturer in 2020
    Figure 20. The Top 10 and 5 Players Market Share by VR Headsets & Equipment Revenue in 2020
    Figure 21. VR Headsets & Equipment Market Share by Company Type (Tier 1, Tier 2 and Tier 3): 2016 VS 2020
    Figure 22. Global VR Headsets & Equipment Sales Market Share by Type (2016-2021)
    Figure 23. Global VR Headsets & Equipment Sales Market Share by Type in 2020
    Figure 24. Global VR Headsets & Equipment Revenue Market Share by Type (2016-2021)
    Figure 25. Global VR Headsets & Equipment Revenue Market Share by Type in 2020
    Figure 26. Global VR Headsets & Equipment Sales Market Share by Application (2016-2021)
    Figure 27. Global VR Headsets & Equipment Sales Market Share by Application in 2020
    Figure 28. Global VR Headsets & Equipment Revenue Market Share by Application (2016-2021)
    Figure 29. Global VR Headsets & Equipment Revenue Market Share by Application in 2020
    Figure 30. United States VR Headsets & Equipment Sales Growth Rate 2016-2027 (K Units)
    Figure 31. United States VR Headsets & Equipment Revenue Growth Rate 2016-2027 (US$ Million)
    Figure 32. United States VR Headsets & Equipment Market Share in Global Market 2016-2027
    Figure 33. United States 5 and 10 Largest VR Headsets & Equipment Players Market Share by Revenue in VR Headsets & Equipment in 2020
    Figure 34. United States VR Headsets & Equipment Revenue Share by Type (2016-2021)
    Figure 35. United States VR Headsets & Equipment Revenue Growth Rate by Type in 2016 & 2020
    Figure 36. United States VR Headsets & Equipment Revenue Share by Application (2016-2021)
    Figure 37. United States VR Headsets & Equipment Revenue Growth Rate by Application in 2016 & 2020
    Figure 38. North America VR Headsets & Equipment Sales Growth Rate 2016-2021 (K Units)
    Figure 39. North America VR Headsets & Equipment Revenue Growth Rate 2016-2021 (US$ Million)
    Figure 40. North America VR Headsets & Equipment Sales Market Share by Country in 2020
    Figure 41. North America VR Headsets & Equipment Revenue Market Share by Country in 2020
    Figure 42. United States VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
    Figure 43. United States VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
    Figure 44. Canada VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
    Figure 45. Canada VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
    Figure 46. Europe VR Headsets & Equipment Sales Growth Rate 2016-2021 (K Units)
    Figure 47. Europe VR Headsets & Equipment Revenue Growth Rate 2016-2021 (US$ Million)
    Figure 48. Europe VR Headsets & Equipment Sales Market Share by Country in 2020
    Figure 49. Europe VR Headsets & Equipment Revenue Market Share by Country in 2020
    Figure 50. Germany VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
    Figure 51. Germany VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
    Figure 52. France VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
    Figure 53. France VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
    Figure 54. U.K. VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
    Figure 55. U.K. VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
    Figure 56. Italy VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
    Figure 57. Italy VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
    Figure 58. Russia VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
    Figure 59. Russia VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
    Figure 60. Asia Pacific VR Headsets & Equipment Sales Growth Rate 2016-2021 (K Units)
    Figure 61. Asia Pacific VR Headsets & Equipment Revenue Growth Rate 2016-2021 (US$ Million)
    Figure 62. Asia Pacific VR Headsets & Equipment Sales Market Share by Region in 2020
    Figure 63. Asia Pacific VR Headsets & Equipment Revenue Market Share by Region in 2020
    Figure 64. China VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
    Figure 65. China VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
    Figure 66. Japan VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
    Figure 67. Japan VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
    Figure 68. South Korea VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
    Figure 69. South Korea VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
    Figure 70. India VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
    Figure 71. India VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
    Figure 72. Australia VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
    Figure 73. Australia VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
    Figure 74. China Taiwan VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
    Figure 75. China Taiwan VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
    Figure 76. Indonesia VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
    Figure 77. Indonesia VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
    Figure 78. Thailand VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
    Figure 79. Thailand VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
    Figure 80. Malaysia VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
    Figure 81. Malaysia VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
    Figure 82. Latin America VR Headsets & Equipment Sales Growth Rate 2016-2021 (K Units)
    Figure 83. Latin America VR Headsets & Equipment Revenue Growth Rate 2016-2021 (US$ Million)
    Figure 84. Latin America VR Headsets & Equipment Sales Market Share by Country in 2020
    Figure 85. Latin America VR Headsets & Equipment Revenue Market Share by Country in 2020
    Figure 86. Mexico VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
    Figure 87. Mexico VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
    Figure 88. Brazil VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
    Figure 89. Brazil VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
    Figure 90. Argentina VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
    Figure 91. Argentina VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
    Figure 92. Middle East and Africa VR Headsets & Equipment Sales Growth Rate 2016-2021 (K Units)
    Figure 93. Middle East and Africa VR Headsets & Equipment Revenue Growth Rate 2016-2021 (US$ Million)
    Figure 94. Middle East and Africa VR Headsets & Equipment Sales Market Share by Country in 2020
    Figure 95. Middle East and Africa VR Headsets & Equipment Revenue Market Share by Country in 2020
    Figure 96. Turkey VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
    Figure 97. Turkey VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
    Figure 98. Saudi Arabia VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
    Figure 99. Saudi Arabia VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
    Figure 100. UAE VR Headsets & Equipment Sales Growth Rate (2016-2021) (K Units)
    Figure 101. UAE VR Headsets & Equipment Revenue Growth Rate (2016-2021) (US$ Million)
    Figure 102. VR Headsets & Equipment Value Chain
    Figure 103. Channels of Distribution
    Figure 104. Distributors Profiles
    Figure 105. Bottom-up and Top-down Approaches for This Report
    Figure 106. Data Triangulation
    Figure 107. Key Executives Interviewed
Please ask for List of Figures. Request Sample Report
Companies Included in Reports:
Samsung
Oculus
Nintendo
HTC
Google
SONY
Fujitsu
MI
HUAWEI
PiMAX
Royole
ANTVR
Homido
Frequently Asked Questions
VR Headsets & Equipment report offers great insights of the market and consumer data and their interpretation through various figures and graphs. Report has embedded global market and regional market deep analysis through various research methodologies. The report also offers great competitor analysis of the industries and highlights the key aspect of their business like success stories, market development and growth rate.
VR Headsets & Equipment report is categorised based on following features:
  1. Global Market Players
  2. Geopolitical regions
  3. Consumer Insights
  4. Technological advancement
  5. Historic and Future Analysis of the Market
VR Headsets & Equipment report is designed on the six basic aspects of analysing the market, which covers the SWOT and SWAR analysis like strength, weakness, opportunity, threat, aspirations and results. This methodology helps investors to reach on to the desired and correct decision to put their capital into the market.

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