Global First-person Shooter Market Insights, Forecast to 2031

Report ID: 1637961 | Published Date: Sep 2024 | No. of Page: 115 | Base Year: 2023 | Rating: 4.2 | Webstory: Check our Web story
1 Report Business Overview
    1.1 Study Scope
    1.2 Market Analysis by Type
        1.2.1 Global First-person Shooter Market Size Growth Rate by Type, 2017 VS 2021 VS 2028
        1.2.2 Console Game
        1.2.3 Pc Games
        1.2.4 Mobile Game
    1.3 Market by Application
        1.3.1 Global First-person Shooter Market Size Growth Rate by Application, 2017 VS 2021 VS 2028
        1.3.2 Personal
        1.3.3 Competitive Game
    1.4 Study Objectives
    1.5 Years Considered
2 Global Growth Trends
    2.1 Global First-person Shooter Market Perspective (2017-2028)
    2.2 First-person Shooter Growth Trends by Region
        2.2.1 First-person Shooter Market Size by Region: 2017 VS 2021 VS 2028
        2.2.2 First-person Shooter Historic Market Size by Region (2017-2022)
        2.2.3 First-person Shooter Forecasted Market Size by Region (2023-2028)
    2.3 First-person Shooter Market Dynamics
        2.3.1 First-person Shooter Industry Trends
        2.3.2 First-person Shooter Market Drivers
        2.3.3 First-person Shooter Market Challenges
        2.3.4 First-person Shooter Market Restraints
3 Competition Landscape by Key Players
    3.1 Global Top First-person Shooter Players by Revenue
        3.1.1 Global Top First-person Shooter Players by Revenue (2017-2022)
        3.1.2 Global First-person Shooter Revenue Market Share by Players (2017-2022)
    3.2 Global First-person Shooter Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
    3.3 Players Covered: Ranking by First-person Shooter Revenue
    3.4 Global First-person Shooter Market Concentration Ratio
        3.4.1 Global First-person Shooter Market Concentration Ratio (CR5 and HHI)
        3.4.2 Global Top 10 and Top 5 Companies by First-person Shooter Revenue in 2021
    3.5 First-person Shooter Key Players Head office and Area Served
    3.6 Key Players First-person Shooter Product Solution and Service
    3.7 Date of Enter into First-person Shooter Market
    3.8 Mergers & Acquisitions, Expansion Plans
4 First-person Shooter Breakdown Data by Type
    4.1 Global First-person Shooter Historic Market Size by Type (2017-2022)
    4.2 Global First-person Shooter Forecasted Market Size by Type (2023-2028)
5 First-person Shooter Breakdown Data by Application
    5.1 Global First-person Shooter Historic Market Size by Application (2017-2022)
    5.2 Global First-person Shooter Forecasted Market Size by Application (2023-2028)
6 North America
    6.1 North America First-person Shooter Market Size (2017-2028)
    6.2 North America First-person Shooter Market Size by Type
        6.2.1 North America First-person Shooter Market Size by Type (2017-2022)
        6.2.2 North America First-person Shooter Market Size by Type (2023-2028)
        6.2.3 North America First-person Shooter Market Share by Type (2017-2028)
    6.3 North America First-person Shooter Market Size by Application
        6.3.1 North America First-person Shooter Market Size by Application (2017-2022)
        6.3.2 North America First-person Shooter Market Size by Application (2023-2028)
        6.3.3 North America First-person Shooter Market Share by Application (2017-2028)
    6.4 North America First-person Shooter Market Size by Country
        6.4.1 North America First-person Shooter Market Size by Country (2017-2022)
        6.4.2 North America First-person Shooter Market Size by Country (2023-2028)
        6.4.3 United States
        6.4.4 Canada
7 Europe
    7.1 Europe First-person Shooter Market Size (2017-2028)
    7.2 Europe First-person Shooter Market Size by Type
        7.2.1 Europe First-person Shooter Market Size by Type (2017-2022)
        7.2.2 Europe First-person Shooter Market Size by Type (2023-2028)
        7.2.3 Europe First-person Shooter Market Share by Type (2017-2028)
    7.3 Europe First-person Shooter Market Size by Application
        7.3.1 Europe First-person Shooter Market Size by Application (2017-2022)
        7.3.2 Europe First-person Shooter Market Size by Application (2023-2028)
        7.3.3 Europe First-person Shooter Market Share by Application (2017-2028)
    7.4 Europe First-person Shooter Market Size by Country
        7.4.1 Europe First-person Shooter Market Size by Country (2017-2022)
        7.4.2 Europe First-person Shooter Market Size by Country (2023-2028)
        7.4.3 Germany
        7.4.4 France
        7.4.5 U.K.
        7.4.6 Italy
        7.4.7 Russia
        7.4.8 Nordic Countries
8 Asia-Pacific
    8.1 Asia-Pacific First-person Shooter Market Size (2017-2028)
    8.2 Asia-Pacific First-person Shooter Market Size by Type
        8.2.1 Asia-Pacific First-person Shooter Market Size by Type (2017-2022)
        8.2.2 Asia-Pacific First-person Shooter Market Size by Type (2023-2028)
        8.2.3 Asia-Pacific First-person Shooter Market Share by Type (2017-2028)
    8.3 Asia-Pacific First-person Shooter Market Size by Application
        8.3.1 Asia-Pacific First-person Shooter Market Size by Application (2017-2022)
        8.3.2 Asia-Pacific First-person Shooter Market Size by Application (2023-2028)
        8.3.3 Asia-Pacific First-person Shooter Market Share by Application (2017-2028)
    8.4 Asia-Pacific First-person Shooter Market Size by Region
        8.4.1 Asia-Pacific First-person Shooter Market Size by Region (2017-2022)
        8.4.2 Asia-Pacific First-person Shooter Market Size by Region (2023-2028)
        8.4.3 China
        8.4.4 Japan
        8.4.5 South Korea
        8.4.6 Southeast Asia
        8.4.7 India
        8.4.8 Australia 
9 Latin America
    9.1 Latin America First-person Shooter Market Size (2017-2028)
    9.2 Latin America First-person Shooter Market Size by Type
        9.2.1 Latin America First-person Shooter Market Size by Type (2017-2022)
        9.2.2 Latin America First-person Shooter Market Size by Type (2023-2028)
        9.2.3 Latin America First-person Shooter Market Share by Type (2017-2028)
    9.3 Latin America First-person Shooter Market Size by Application
        9.3.1 Latin America First-person Shooter Market Size by Application (2017-2022)
        9.3.2 Latin America First-person Shooter Market Size by Application (2023-2028)
        9.3.3 Latin America First-person Shooter Market Share by Application (2017-2028)
    9.4 Latin America First-person Shooter Market Size by Country
        9.4.1 Latin America First-person Shooter Market Size by Country (2017-2022)
        9.4.2 Latin America First-person Shooter Market Size by Country (2023-2028)
        9.4.3 Mexico
        9.4.4 Brazil
10 Middle East & Africa
    10.1 Middle East & Africa First-person Shooter Market Size (2017-2028)
    10.2 Middle East & Africa First-person Shooter Market Size by Type
        10.2.1 Middle East & Africa First-person Shooter Market Size by Type (2017-2022)
        10.2.2 Middle East & Africa First-person Shooter Market Size by Type (2023-2028)
        10.2.3 Middle East & Africa First-person Shooter Market Share by Type (2017-2028)
    10.3 Middle East & Africa First-person Shooter Market Size by Application
        10.3.1 Middle East & Africa First-person Shooter Market Size by Application (2017-2022)
        10.3.2 Middle East & Africa First-person Shooter Market Size by Application (2023-2028)
        10.3.3 Middle East & Africa First-person Shooter Market Share by Application (2017-2028)
    10.4 Middle East & Africa First-person Shooter Market Size by Country
        10.4.1 Middle East & Africa First-person Shooter Market Size by Country (2017-2022)
        10.4.2 Middle East & Africa First-person Shooter Market Size by Country (2023-2028)
        10.4.3 Turkey
        10.4.4 Saudi Arabia
        10.4.5 UAE
11 Key Players Profiles
    11.1 Electronic Arts
        11.1.1 Electronic Arts Company Details
        11.1.2 Electronic Arts Business Overview
        11.1.3 Electronic Arts First-person Shooter Introduction
        11.1.4 Electronic Arts Revenue in First-person Shooter Business (2017-2022)
        11.1.5 Electronic Arts Recent Developments
    11.2 Ubisoft
        11.2.1 Ubisoft Company Details
        11.2.2 Ubisoft Business Overview
        11.2.3 Ubisoft First-person Shooter Introduction
        11.2.4 Ubisoft Revenue in First-person Shooter Business (2017-2022)
        11.2.5 Ubisoft Recent Developments
    11.3 CAPCOM
        11.3.1 CAPCOM Company Details
        11.3.2 CAPCOM Business Overview
        11.3.3 CAPCOM First-person Shooter Introduction
        11.3.4 CAPCOM Revenue in First-person Shooter Business (2017-2022)
        11.3.5 CAPCOM Recent Developments
    11.4 Deep Silver
        11.4.1 Deep Silver Company Details
        11.4.2 Deep Silver Business Overview
        11.4.3 Deep Silver First-person Shooter Introduction
        11.4.4 Deep Silver Revenue in First-person Shooter Business (2017-2022)
        11.4.5 Deep Silver Recent Developments
    11.5 Techland
        11.5.1 Techland Company Details
        11.5.2 Techland Business Overview
        11.5.3 Techland First-person Shooter Introduction
        11.5.4 Techland Revenue in First-person Shooter Business (2017-2022)
        11.5.5 Techland Recent Developments
    11.6 Tencent (Riot Games)
        11.6.1 Tencent (Riot Games) Company Details
        11.6.2 Tencent (Riot Games) Business Overview
        11.6.3 Tencent (Riot Games) First-person Shooter Introduction
        11.6.4 Tencent (Riot Games) Revenue in First-person Shooter Business (2017-2022)
        11.6.5 Tencent (Riot Games) Recent Developments
    11.7 Valve Corporation
        11.7.1 Valve Corporation Company Details
        11.7.2 Valve Corporation Business Overview
        11.7.3 Valve Corporation First-person Shooter Introduction
        11.7.4 Valve Corporation Revenue in First-person Shooter Business (2017-2022)
        11.7.5 Valve Corporation Recent Developments
    11.8 PUBG Corporation
        11.8.1 PUBG Corporation Company Details
        11.8.2 PUBG Corporation Business Overview
        11.8.3 PUBG Corporation First-person Shooter Introduction
        11.8.4 PUBG Corporation Revenue in First-person Shooter Business (2017-2022)
        11.8.5 PUBG Corporation Recent Developments
    11.9 Activision Blizzard
        11.9.1 Activision Blizzard Company Details
        11.9.2 Activision Blizzard Business Overview
        11.9.3 Activision Blizzard First-person Shooter Introduction
        11.9.4 Activision Blizzard Revenue in First-person Shooter Business (2017-2022)
        11.9.5 Activision Blizzard Recent Developments
    11.10 Bethesda Softworks
        11.10.1 Bethesda Softworks Company Details
        11.10.2 Bethesda Softworks Business Overview
        11.10.3 Bethesda Softworks First-person Shooter Introduction
        11.10.4 Bethesda Softworks Revenue in First-person Shooter Business (2017-2022)
        11.10.5 Bethesda Softworks Recent Developments
    11.11 Battlestate Games
        11.11.1 Battlestate Games Company Details
        11.11.2 Battlestate Games Business Overview
        11.11.3 Battlestate Games First-person Shooter Introduction
        11.11.4 Battlestate Games Revenue in First-person Shooter Business (2017-2022)
        11.11.5 Battlestate Games Recent Developments
    11.12 New Blood Interactive
        11.12.1 New Blood Interactive Company Details
        11.12.2 New Blood Interactive Business Overview
        11.12.3 New Blood Interactive First-person Shooter Introduction
        11.12.4 New Blood Interactive Revenue in First-person Shooter Business (2017-2022)
        11.12.5 New Blood Interactive Recent Developments
    11.13 Epic Games
        11.13.1 Epic Games Company Details
        11.13.2 Epic Games Business Overview
        11.13.3 Epic Games First-person Shooter Introduction
        11.13.4 Epic Games Revenue in First-person Shooter Business (2017-2022)
        11.13.5 Epic Games Recent Developments
    11.14 Bungie Inc
        11.14.1 Bungie Inc Company Details
        11.14.2 Bungie Inc Business Overview
        11.14.3 Bungie Inc First-person Shooter Introduction
        11.14.4 Bungie Inc Revenue in First-person Shooter Business (2017-2022)
        11.14.5 Bungie Inc Recent Developments
    11.15 Xbox Game Studios
        11.15.1 Xbox Game Studios Company Details
        11.15.2 Xbox Game Studios Business Overview
        11.15.3 Xbox Game Studios First-person Shooter Introduction
        11.15.4 Xbox Game Studios Revenue in First-person Shooter Business (2017-2022)
        11.15.5 Xbox Game Studios Recent Developments
    11.16 Crowbar Collective
        11.16.1 Crowbar Collective Company Details
        11.16.2 Crowbar Collective Business Overview
        11.16.3 Crowbar Collective First-person Shooter Introduction
        11.16.4 Crowbar Collective Revenue in First-person Shooter Business (2017-2022)
        11.16.5 Crowbar Collective Recent Developments
    11.17 Superhot Team
        11.17.1 Superhot Team Company Details
        11.17.2 Superhot Team Business Overview
        11.17.3 Superhot Team First-person Shooter Introduction
        11.17.4 Superhot Team Revenue in First-person Shooter Business (2017-2022)
        11.17.5 Superhot Team Recent Developments
    11.18 Coffee Stain Publishing
        11.18.1 Coffee Stain Publishing Company Details
        11.18.2 Coffee Stain Publishing Business Overview
        11.18.3 Coffee Stain Publishing First-person Shooter Introduction
        11.18.4 Coffee Stain Publishing Revenue in First-person Shooter Business (2017-2022)
        11.18.5 Coffee Stain Publishing Recent Developments
    11.19 2K Games
        11.19.1 2K Games Company Details
        11.19.2 2K Games Business Overview
        11.19.3 2K Games First-person Shooter Introduction
        11.19.4 2K Games Revenue in First-person Shooter Business (2017-2022)
        11.19.5 2K Games Recent Developments
12 Analyst's Viewpoints/Conclusions
13 Appendix
    13.1 Research Methodology
        13.1.1 Methodology/Research Approach
        13.1.2 Data Source
    13.2 Author Details
    13.3 Disclaimer
List of Tables
    Table 1. Global First-person Shooter Market Size Growth Rate by Type (US$ Million), 2017 VS 2021 VS 2028
    Table 2. Key Players of Console Game
    Table 3. Key Players of Pc Games
    Table 4. Key Players of Mobile Game
    Table 5. Global First-person Shooter Market Size Growth Rate by Application (US$ Million), 2017 VS 2021 VS 2028
    Table 6. Global First-person Shooter Market Size by Region (US$ Million): 2017 VS 2021 VS 2028
    Table 7. Global First-person Shooter Market Size by Region (2017-2022) & (US$ Million)
    Table 8. Global First-person Shooter Market Share by Region (2017-2022)
    Table 9. Global First-person Shooter Forecasted Market Size by Region (2023-2028) & (US$ Million)
    Table 10. Global First-person Shooter Market Share by Region (2023-2028)
    Table 11. First-person Shooter Market Trends
    Table 12. First-person Shooter Market Drivers
    Table 13. First-person Shooter Market Challenges
    Table 14. First-person Shooter Market Restraints
    Table 15. Global First-person Shooter Revenue by Players (2017-2022) & (US$ Million)
    Table 16. Global First-person Shooter Revenue Share by Players (2017-2022)
    Table 17. Global Top First-person Shooter by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in First-person Shooter as of 2021)
    Table 18. Ranking of Global Top First-person Shooter Companies by Revenue (US$ Million) in 2021
    Table 19. Global 5 Largest Players Market Share by First-person Shooter Revenue (CR5 and HHI) & (2017-2022)
    Table 20. Key Players Headquarters and Area Served
    Table 21. Key Players First-person Shooter Product Solution and Service
    Table 22. Date of Enter into First-person Shooter Market
    Table 23. Mergers & Acquisitions, Expansion Plans
    Table 24. Global First-person Shooter Market Size by Type (2017-2022) & (US$ Million)
    Table 25. Global First-person Shooter Revenue Market Share by Type (2017-2022)
    Table 26. Global First-person Shooter Forecasted Market Size by Type (2023-2028) & (US$ Million)
    Table 27. Global First-person Shooter Revenue Market Share by Type (2023-2028)
    Table 28. Global First-person Shooter Market Size by Application (2017-2022) & (US$ Million)
    Table 29. Global First-person Shooter Revenue Share by Application (2017-2022)
    Table 30. Global First-person Shooter Forecasted Market Size by Application (2023-2028) & (US$ Million)
    Table 31. Global First-person Shooter Revenue Share by Application (2023-2028)
    Table 32. North America First-person Shooter Market Size by Type (2017-2022) & (US$ Million)
    Table 33. North America First-person Shooter Market Size by Type (2023-2028) & (US$ Million)
    Table 34. North America First-person Shooter Market Size by Application (2017-2022) & (US$ Million)
    Table 35. North America First-person Shooter Market Size by Application (2023-2028) & (US$ Million)
    Table 36. North America First-person Shooter Market Size by Country (2017-2022) & (US$ Million)
    Table 37. North America First-person Shooter Market Size by Country (2023-2028) & (US$ Million)
    Table 38. Europe First-person Shooter Market Size by Type (2017-2022) & (US$ Million)
    Table 39. Europe First-person Shooter Market Size by Type (2023-2028) & (US$ Million)
    Table 40. Europe First-person Shooter Market Size by Application (2017-2022) & (US$ Million)
    Table 41. Europe First-person Shooter Market Size by Application (2023-2028) & (US$ Million)
    Table 42. Europe First-person Shooter Market Size by Country (2017-2022) & (US$ Million)
    Table 43. Europe First-person Shooter Market Size by Country (2023-2028) & (US$ Million)
    Table 44. Asia Pacific First-person Shooter Market Size by Type (2017-2022) & (US$ Million)
    Table 45. Asia Pacific First-person Shooter Market Size by Type (2023-2028) & (US$ Million)
    Table 46. Asia Pacific First-person Shooter Market Size by Application (2017-2022) & (US$ Million)
    Table 47. Asia Pacific First-person Shooter Market Size by Application (2023-2028) & (US$ Million)
    Table 48. Asia Pacific First-person Shooter Market Size by Region (2017-2022) & (US$ Million)
    Table 49. Asia Pacific First-person Shooter Market Size by Region (2023-2028) & (US$ Million)
    Table 50. Latin America First-person Shooter Market Size by Type (2017-2022) & (US$ Million)
    Table 51. Latin America First-person Shooter Market Size by Type (2023-2028) & (US$ Million)
    Table 52. Latin America First-person Shooter Market Size by Application (2017-2022) & (US$ Million)
    Table 53. Latin America First-person Shooter Market Size by Application (2023-2028) & (US$ Million)
    Table 54. Latin America First-person Shooter Market Size by Country (2017-2022) & (US$ Million)
    Table 55. Latin America First-person Shooter Market Size by Country (2023-2028) & (US$ Million)
    Table 56. Middle East and Africa First-person Shooter Market Size by Type (2017-2022) & (US$ Million)
    Table 57. Middle East and Africa First-person Shooter Market Size by Type (2023-2028) & (US$ Million)
    Table 58. Middle East and Africa First-person Shooter Market Size by Application (2017-2022) & (US$ Million)
    Table 59. Middle East and Africa First-person Shooter Market Size by Application (2023-2028) & (US$ Million)
    Table 60. Middle East and Africa First-person Shooter Market Size by Country (2017-2022) & (US$ Million)
    Table 61. Middle East and Africa First-person Shooter Market Size by Country (2023-2028) & (US$ Million)
    Table 62. Electronic Arts Company Details
    Table 63. Electronic Arts Business Overview
    Table 64. Electronic Arts First-person Shooter Product
    Table 65. Electronic Arts Revenue in First-person Shooter Business (2017-2022) & (US$ Million)
    Table 66. Electronic Arts Recent Developments
    Table 67. Ubisoft Company Details
    Table 68. Ubisoft Business Overview
    Table 69. Ubisoft First-person Shooter Product
    Table 70. Ubisoft Revenue in First-person Shooter Business (2017-2022) & (US$ Million)
    Table 71. Ubisoft Recent Developments
    Table 72. CAPCOM Company Details
    Table 73. CAPCOM Business Overview
    Table 74. CAPCOM First-person Shooter Product
    Table 75. CAPCOM Revenue in First-person Shooter Business (2017-2022) & (US$ Million)
    Table 76. CAPCOM Recent Developments
    Table 77. Deep Silver Company Details
    Table 78. Deep Silver Business Overview
    Table 79. Deep Silver First-person Shooter Product
    Table 80. Deep Silver Revenue in First-person Shooter Business (2017-2022) & (US$ Million)
    Table 81. Deep Silver Recent Developments
    Table 82. Techland Company Details
    Table 83. Techland Business Overview
    Table 84. Techland First-person Shooter Product
    Table 85. Techland Revenue in First-person Shooter Business (2017-2022) & (US$ Million)
    Table 86. Techland Recent Developments
    Table 87. Tencent (Riot Games) Company Details
    Table 88. Tencent (Riot Games) Business Overview
    Table 89. Tencent (Riot Games) First-person Shooter Product
    Table 90. Tencent (Riot Games) Revenue in First-person Shooter Business (2017-2022) & (US$ Million)
    Table 91. Tencent (Riot Games) Recent Developments
    Table 92. Valve Corporation Company Details
    Table 93. Valve Corporation Business Overview
    Table 94. Valve Corporation First-person Shooter Product
    Table 95. Valve Corporation Revenue in First-person Shooter Business (2017-2022) & (US$ Million)
    Table 96. Valve Corporation Recent Developments
    Table 97. PUBG Corporation Company Details
    Table 98. PUBG Corporation Business Overview
    Table 99. PUBG Corporation First-person Shooter Product
    Table 100. PUBG Corporation Revenue in First-person Shooter Business (2017-2022) & (US$ Million)
    Table 101. PUBG Corporation Recent Developments
    Table 102. Activision Blizzard Company Details
    Table 103. Activision Blizzard Business Overview
    Table 104. Activision Blizzard First-person Shooter Product
    Table 105. Activision Blizzard Revenue in First-person Shooter Business (2017-2022) & (US$ Million)
    Table 106. Activision Blizzard Recent Developments
    Table 107. Bethesda Softworks Company Details
    Table 108. Bethesda Softworks Business Overview
    Table 109. Bethesda Softworks First-person Shooter Product
    Table 110. Bethesda Softworks Revenue in First-person Shooter Business (2017-2022) & (US$ Million)
    Table 111. Bethesda Softworks Recent Developments
    Table 112. Battlestate Games Company Details
    Table 113. Battlestate Games Business Overview
    Table 114. Battlestate Games First-person Shooter Product
    Table 115. Battlestate Games Revenue in First-person Shooter Business (2017-2022) & (US$ Million)
    Table 116. Battlestate Games Recent Developments
    Table 117. New Blood Interactive Company Details
    Table 118. New Blood Interactive Business Overview
    Table 119. New Blood Interactive First-person Shooter Product
    Table 120. New Blood Interactive Revenue in First-person Shooter Business (2017-2022) & (US$ Million)
    Table 121. New Blood Interactive Recent Developments
    Table 122. Epic Games Company Details
    Table 123. Epic Games Business Overview
    Table 124. Epic Games First-person Shooter Product
    Table 125. Epic Games Revenue in First-person Shooter Business (2017-2022) & (US$ Million)
    Table 126. Epic Games Recent Developments
    Table 127. Bungie Inc Company Details
    Table 128. Bungie Inc Business Overview
    Table 129. Bungie Inc First-person Shooter Product
    Table 130. Bungie Inc Revenue in First-person Shooter Business (2017-2022) & (US$ Million)
    Table 131. Bungie Inc Recent Developments
    Table 132. Xbox Game Studios Company Details
    Table 133. Xbox Game Studios Business Overview
    Table 134. Xbox Game Studios First-person Shooter Product
    Table 135. Xbox Game Studios Revenue in First-person Shooter Business (2017-2022) & (US$ Million)
    Table 136. Xbox Game Studios Recent Developments
    Table 137. Crowbar Collective Company Details
    Table 138. Crowbar Collective Business Overview
    Table 139. Crowbar Collective First-person Shooter Product
    Table 140. Crowbar Collective Revenue in First-person Shooter Business (2017-2022) & (US$ Million)
    Table 141. Crowbar Collective Recent Developments
    Table 142. Superhot Team Company Details
    Table 143. Superhot Team Business Overview
    Table 144. Superhot Team First-person Shooter Product
    Table 145. Superhot Team Revenue in First-person Shooter Business (2017-2022) & (US$ Million)
    Table 146. Superhot Team Recent Developments
    Table 147. Coffee Stain Publishing Company Details
    Table 148. Coffee Stain Publishing Business Overview
    Table 149. Coffee Stain Publishing First-person Shooter Product
    Table 150. Coffee Stain Publishing Revenue in First-person Shooter Business (2017-2022) & (US$ Million)
    Table 151. Coffee Stain Publishing Recent Developments
    Table 152. 2K Games Company Details
    Table 153. 2K Games Business Overview
    Table 154. 2K Games First-person Shooter Product
    Table 155. 2K Games Revenue in First-person Shooter Business (2017-2022) & (US$ Million)
    Table 156. 2K Games Recent Developments
    Table 157. Research Programs/Design for This Report
    Table 158. Key Data Information from Secondary Sources
    Table 159. Key Data Information from Primary Sources
List of Figures
    Figure 1. Global First-person Shooter Market Share by Type: 2021 VS 2028
    Figure 2. Console Game Features
    Figure 3. Pc Games Features
    Figure 4. Mobile Game Features
    Figure 5. Global First-person Shooter Market Share by Application: 2021 VS 2028
    Figure 6. Personal Case Studies
    Figure 7. Competitive Game Case Studies
    Figure 8. First-person Shooter Report Years Considered
    Figure 9. Global First-person Shooter Market Size (US$ Million), Year-over-Year: 2017-2028
    Figure 10. Global First-person Shooter Market Size, (US$ Million), 2017 VS 2021 VS 2028
    Figure 11. Global First-person Shooter Market Share by Region: 2021 VS 2028
    Figure 12. Global First-person Shooter Market Share by Players in 2021
    Figure 13. Global Top First-person Shooter Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in First-person Shooter as of 2021)
    Figure 14. The Top 10 and 5 Players Market Share by First-person Shooter Revenue in 2021
    Figure 15. North America First-person Shooter Market Size YoY (2017-2028) & (US$ Million)
    Figure 16. North America First-person Shooter Market Size Market Share by Type (2017-2028)
    Figure 17. North America First-person Shooter Market Size Market Share by Application (2017-2028)
    Figure 18. North America First-person Shooter Market Size Share by Country (2017-2028)
    Figure 19. United States First-person Shooter Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 20. Canada First-person Shooter Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 21. Europe First-person Shooter Market Size YoY (2017-2028) & (US$ Million)
    Figure 22. Europe First-person Shooter Market Size Market Share by Type (2017-2028)
    Figure 23. Europe First-person Shooter Market Size Market Share by Application (2017-2028)
    Figure 24. Europe First-person Shooter Market Size Share by Country (2017-2028)
    Figure 25. Germany First-person Shooter Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 26. France First-person Shooter Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 27. U.K. First-person Shooter Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 28. Italy First-person Shooter Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 29. Russia First-person Shooter Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 30. Nordic Countries First-person Shooter Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 31. Asia-Pacific First-person Shooter Market Size YoY (2017-2028) & (US$ Million)
    Figure 32. Asia Pacific First-person Shooter Market Size Market Share by Type (2017-2028)
    Figure 33. Asia Pacific First-person Shooter Market Size Market Share by Application (2017-2028)
    Figure 34. Asia Pacific First-person Shooter Market Size Share by Region (2017-2028)
    Figure 35. China First-person Shooter Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 36. Japan First-person Shooter Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 37. South Korea First-person Shooter Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 38. Southeast Asia First-person Shooter Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 39. India First-person Shooter Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 40. Australia First-person Shooter Market Size YoY Growth (2017-2028) & (US$ Million)
List of Figures
    Figure 41. Latin America First-person Shooter Market Size YoY (2017-2028) & (US$ Million)
    Figure 42. Latin America First-person Shooter Market Size Market Share by Type (2017-2028)
    Figure 43. Latin America First-person Shooter Market Size Market Share by Application (2017-2028)
    Figure 44. Latin America First-person Shooter Market Size Share by Country (2017-2028)
    Figure 45. Mexico First-person Shooter Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 46. Brazil First-person Shooter Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 47. Middle East & Africa First-person Shooter Market Size YoY (2017-2028) & (US$ Million)
    Figure 48. Middle East and Africa First-person Shooter Market Size Market Share by Type (2017-2028)
    Figure 49. Middle East and Africa First-person Shooter Market Size Market Share by Application (2017-2028)
    Figure 50. Middle East and Africa First-person Shooter Market Size Share by Country (2017-2028)
    Figure 51. Turkey First-person Shooter Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 52. Saudi Arabia First-person Shooter Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 53. UAE First-person Shooter Market Size YoY Growth (2017-2028) & (US$ Million)
    Figure 54. Electronic Arts Revenue Growth Rate in First-person Shooter Business (2017-2022)
    Figure 55. Ubisoft Revenue Growth Rate in First-person Shooter Business (2017-2022)
    Figure 56. CAPCOM Revenue Growth Rate in First-person Shooter Business (2017-2022)
    Figure 57. Deep Silver Revenue Growth Rate in First-person Shooter Business (2017-2022)
    Figure 58. Techland Revenue Growth Rate in First-person Shooter Business (2017-2022)
    Figure 59. Tencent (Riot Games) Revenue Growth Rate in First-person Shooter Business (2017-2022)
    Figure 60. Valve Corporation Revenue Growth Rate in First-person Shooter Business (2017-2022)
    Figure 61. PUBG Corporation Revenue Growth Rate in First-person Shooter Business (2017-2022)
    Figure 62. Activision Blizzard Revenue Growth Rate in First-person Shooter Business (2017-2022)
    Figure 63. Bethesda Softworks Revenue Growth Rate in First-person Shooter Business (2017-2022)
    Figure 64. Battlestate Games Revenue Growth Rate in First-person Shooter Business (2017-2022)
    Figure 65. New Blood Interactive Revenue Growth Rate in First-person Shooter Business (2017-2022)
    Figure 66. Epic Games Revenue Growth Rate in First-person Shooter Business (2017-2022)
    Figure 67. Bungie Inc Revenue Growth Rate in First-person Shooter Business (2017-2022)
    Figure 68. Xbox Game Studios Revenue Growth Rate in First-person Shooter Business (2017-2022)
    Figure 69. Crowbar Collective Revenue Growth Rate in First-person Shooter Business (2017-2022)
    Figure 70. Superhot Team Revenue Growth Rate in First-person Shooter Business (2017-2022)
    Figure 71. Coffee Stain Publishing Revenue Growth Rate in First-person Shooter Business (2017-2022)
    Figure 72. 2K Games Revenue Growth Rate in First-person Shooter Business (2017-2022)
    Figure 73. Bottom-up and Top-down Approaches for This Report
    Figure 74. Data Triangulation
    Figure 75. Key Executives Interviewed
Please ask for List of Figures. Request Sample Report
Companies Included in Reports:
Electronic Arts
Ubisoft
CAPCOM
Deep Silver
Techland
Tencent (Riot Games)
Valve Corporation
PUBG Corporation
Activision Blizzard
Bethesda Softworks
Battlestate Games
New Blood Interactive
Epic Games
Bungie Inc
Xbox Game Studios
Crowbar Collective
Superhot Team
Coffee Stain Publishing
2K Games
Frequently Asked Questions
First-person Shooter report offers great insights of the market and consumer data and their interpretation through various figures and graphs. Report has embedded global market and regional market deep analysis through various research methodologies. The report also offers great competitor analysis of the industries and highlights the key aspect of their business like success stories, market development and growth rate.
First-person Shooter report is categorised based on following features:
  1. Global Market Players
  2. Geopolitical regions
  3. Consumer Insights
  4. Technological advancement
  5. Historic and Future Analysis of the Market
First-person Shooter report is designed on the six basic aspects of analysing the market, which covers the SWOT and SWAR analysis like strength, weakness, opportunity, threat, aspirations and results. This methodology helps investors to reach on to the desired and correct decision to put their capital into the market.

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